Calibrates the vertical axis of tilt input of airplane so that the horizont position can be set as it's comfortable for the user.
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Calibrates the vertical axis of tilt input of airplane so that the horizont position can be set as it's comfortable for the user.
virtual void FlightKit.TiltInputCalibration.Calibrate |
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virtual |
Calibrate the vertical axis offset.
virtual void FlightKit.TiltInputCalibration.CalibrateDelayed |
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virtual |
Calibrate after a pause defined in delayAfterStartPlay.
GameObject FlightKit.TiltInputCalibration.calibrationPopup |
GameObject that contains UI that lets the user know calibration is in progress.
float FlightKit.TiltInputCalibration.delayAfterStartPlay = 8f |
Delay before calibration after the user presses Play button.
The documentation for this class was generated from the following file:
- /Users/max/Dev/projects/ParseTheSky/FlightKit_Unity/Assets/FlightKit/FlightKit/Scripts/Airplane/TiltInputCalibration.cs