FlightKit
Awesome Flight Simulator Kit
FlightKit.StartLevelController Class Reference

Controls the sequence of events that happen once the user hits Play button (hiding menus, turning on/off components, etc). More...

Inheritance diagram for FlightKit.StartLevelController:

Public Member Functions

virtual void StartLevel ()
 

Public Attributes

bool playOnStart = false
 If we should skip the main menu and start the game right away (useful during development). More...
 
Vector3 cameraPivotFinalPosition = new Vector3(0f, 10f, -15f)
 When the gameplay starts, the camera's container (Pivot GameObject) will ease into this position. More...
 

Properties

bool levelStarted [get]
 

Detailed Description

Controls the sequence of events that happen once the user hits Play button (hiding menus, turning on/off components, etc).

Member Data Documentation

Vector3 FlightKit.StartLevelController.cameraPivotFinalPosition = new Vector3(0f, 10f, -15f)

When the gameplay starts, the camera's container (Pivot GameObject) will ease into this position.

bool FlightKit.StartLevelController.playOnStart = false

If we should skip the main menu and start the game right away (useful during development).


The documentation for this class was generated from the following file: