Controls persistance of user's preferred controls scheme.
More...
|
|
delegate void | OnTiltEnabledAction () |
| |
|
delegate void | OnTiltDisabledAction () |
| |
|
| static OnTiltEnabledAction | OnTiltEnabledEvent |
| | This event is fired once user changes the mobile controls to tilt. Used internally to switch controls schemes. More...
|
| |
| static OnTiltDisabledAction | OnTiltDisabledEvent |
| | This event is fired once user changes the mobile controls to touch. Used internally to switch controls schemes. More...
|
| |
Controls persistance of user's preferred controls scheme.
| bool FlightKit.ControlsPrefs.IsInversePitch |
|
staticgetset |
Vertical axes of controls may be inverted.
- Returns
| bool FlightKit.ControlsPrefs.IsMouseEnabled |
|
staticgetset |
Whether steering with mouse is enabled.
- Returns
| bool FlightKit.ControlsPrefs.IsRollEnabled |
|
staticgetset |
Whether roll of airplane is enabled.
- Returns
| bool FlightKit.ControlsPrefs.IsTiltEnabled |
|
staticgetset |
Whether steering with tilt on mobile is enabled.
- Returns
| OnTiltDisabledAction FlightKit.ControlsPrefs.OnTiltDisabledEvent |
|
static |
This event is fired once user changes the mobile controls to touch. Used internally to switch controls schemes.
| OnTiltEnabledAction FlightKit.ControlsPrefs.OnTiltEnabledEvent |
|
static |
This event is fired once user changes the mobile controls to tilt. Used internally to switch controls schemes.
The documentation for this class was generated from the following file:
- /Users/max/Dev/projects/ParseTheSky/FlightKit_Unity/Assets/FlightKit/FlightKit/Scripts/Gameplay/ControlsPrefs.cs