Flat Kit: Toon Shading and Water

Flat Kit is a complete solution to achieve the stylish cel-shaded look: shaders, models, image effects, presets, examples. The custom shading model is versatile enough to work great for classic cel/toon shading and for unique styles of experimental projects.

Features:

  • Polished Cel shading with lots of capabilities (see below)
  • Gradient fog: Multi-stop horizontal/vertical gradient Fog Image Effect
  • Water shader
  • Outline Image Effect and Outline shader
  • LightPlane shader for 3D highlights and god rays
  • Mobile support
  • Built-in and URP support – all object shaders and post-processing effects support both rendering pipelines.
  • Terrain shader that works with Unity or third party terrain
  • Vertex color support (built-in RP only), also works with Polybrush
  • Ability to control Unity built-in shadows
  • Indirect lighting support
  • Intuitive, simple and streamlined interface — use only what you need
  • Color the scene precisely — without guesswork
  • Full source code
  • Elaborated online manual


Core Cel shader overview:

  • Cel shading with parametric banding: single, steps, curve
  • Two independent cel layers
  • Height gradient layer
  • Couple of outline tools
  • Parametric blend between normal and cel shading
  • Stylized specular and rim lighting
  • Normal map support
  • Reusable custom lighting in a .cginc file that you can integrate in your shaders (not required).

The package includes:

  • 4 uber-shaders with lots of toggles and parameters
  • Custom lighting library for toon shading
  • 2 post-processing effects: fog and outline
  • 11 demo scenes
  • 100+ models
  • 20+ material presets
  • 4 additional scripts

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Online Manual

Updated: